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The night filter is automatically applied to all maps, regardless of what they are. The maps also consist of 2 images that don't use the tileset itself, so there's no compatibility for dynamic lighting or environmental effects unless they re-write the entire map display system in game, which isn't worth the amount of time, effort, and bugs it would take the developers for such a minor cosmetic change. I'd rather they put their effort into fixing stuff like skills.
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