There isnt a pattern to the cloudy grotto, you have to guess which bird to choose. talking to the same pidgeot doesnt give it a pattern. Also, mods didnt purposely make moves random, they dont know how to code the stuff.QuekSH wrote: ↑Wed Sep 06, 2017 3:55 amThe Zapdos Cloudy Grotto DOES have a pattern, it's just that you have to talk to the same Pidgeot to get to the next cloud.I believe that this 'luck based' thing is to let us take more time to finish the quests so that we wouldn't finish the storyline fast and beg for more updates. If the storyline was easy, the Developers will need more time to make more 'easy' storyline to accommodate for us and thus the wait time for the next update will be longer.
For your reasoning about the Type Advantage/Disadvantage, I think that having the Raichu use electric moves even with a ground type opponent is to allow Trainers to know more about Type Advantages and use it to THEIR advantage. If the NPCs had conditional logic, the battles might be as tough as those battles in Pokemon Showdown and new Trainers might not be able to defeat even the first NPC they encounter. If you were to talk about Type Advantage, this game might not be suited for young players who just started out with Pokemon, thus decreasing the population of PL players (what Chileno said). If Trainers wanted to have battles with conditional logic though, they could have PvP battles or join the Tournaments
I think some parts of the storyline are boring, like the zapdos grotto. and that girl we meet just before grayview city says she thinks our future will intertwine somehow. that is just putting in lazy storyline. I think its just me but most of the storyline quests are just repeats of the same thing, lvling up some pokemon, find something ect ect.